An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Remove all items from collection that are also in RHS and add all the items in RHS that are not already
/// in target. Similar to a xor
/// </summary>
[CommandInfo("Collection",
"Exclusive",
"Remove all items from collection that are also in RHS and add all the items in RHS that are not already in target. " +
"Similar to a xor")]
[AddComponentMenu("")]
public class CollectionCommandExclusive : CollectionBaseTwoCollectionCommand
{
protected override void OnEnterInner()
{
collection.Value.Exclusive(rhsCollection.Value);
}
}
}