An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan f91d12ba4b Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
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Resources Fixed line drawing class using obsolete material constructor #119 10 years ago
AssetModProcessor.cs Merge branch 'Rename-core-classes' 10 years ago
AssetModProcessor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
BlockEditor.cs Deferred Block action list is now public 10 years ago
BlockEditor.cs.meta Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector 10 years ago
BlockInspector.cs Fix for intermittent null reference error from custom editors 10 years ago
BlockInspector.cs.meta Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector 10 years ago
CallEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
CallEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CommandEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
CommandEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CommandListAdaptor.cs Display UnityEvent properties 10 years ago
CommandListAdaptor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CustomGUI.cs Merge branch 'Rename-core-classes' 10 years ago
CustomGUI.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EditorExtensions.cs Merge branch 'Rename-core-classes' 10 years ago
EditorExtensions.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EditorZoomArea.cs Merge branch 'Rename-core-classes' 10 years ago
EditorZoomArea.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EventHandlerEditor.cs Merge branch 'Rename-core-classes' 10 years ago
EventHandlerEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartEditor.cs Editor button textures now loaded in OnEnable() 10 years ago
FlowchartEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartMenuItems.cs Fix null reference exception when spawning Fungus objects in Unity 5.1 10 years ago
FlowchartMenuItems.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartWindow.cs Fixed: Duplicate block does not do a deep copy #129 10 years ago
FlowchartWindow.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FungusEditorResources.cs Merge branch 'Rename-core-classes' 10 years ago
FungusEditorResources.cs.meta Merge branch 'Rename-core-classes' 10 years ago
GLDraw.cs Removed hide flags on line drawing material and shader #119 10 years ago
GLDraw.cs.meta Merge branch 'Rename-core-classes' 10 years ago
IfEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
IfEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
InvokeEventEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
InvokeEventEditor.cs.meta Invoke Event and Invoke Method commands 10 years ago
InvokeMethodEditor.cs Invoke Event and Invoke Method commands 10 years ago
InvokeMethodEditor.cs.meta Invoke Event and Invoke Method commands 10 years ago
JumpEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
JumpEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
LabelEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
LabelEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
Resources.meta Merge branch 'Rename-core-classes' 10 years ago
SetVariableEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 10 years ago
SetVariableEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
VariableEditor.cs Fixed editing multiline command properties in block inspector. 10 years ago
VariableEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
VariableListAdaptor.cs Flowchart window graphics glitches on Unity 5.1 #118 10 years ago
VariableListAdaptor.cs.meta Merge branch 'Rename-core-classes' 10 years ago