An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

16 lines
249 B

using UnityEditor;
using UnityEngine;
using System.Collections;
namespace Fungus
{
[CustomEditor (typeof(Room))]
[CanEditMultipleObjects]
public class RoomEditor : Editor
{
private void OnSceneGUI()
{
GameEditor.DrawRoomNames();
}
}
}