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68 lines
2.3 KiB
68 lines
2.3 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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using UnityEditor; |
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namespace Fungus |
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{ |
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// The prefab names are prefixed with Fungus to avoid clashes with any other prefabs in the project |
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public class NarrativeMenuItems |
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{ |
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[MenuItem("Tools/Fungus/Create/Character", false, 50)] |
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static void CreateCharacter() |
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{ |
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GameObject go = FlowchartMenuItems.SpawnPrefab("Character"); |
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go.transform.position = Vector3.zero; |
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} |
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[MenuItem("Tools/Fungus/Create/Say Dialog", false, 51)] |
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static void CreateSayDialog() |
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{ |
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GameObject go = FlowchartMenuItems.SpawnPrefab("SayDialog"); |
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go.transform.position = Vector3.zero; |
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} |
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[MenuItem("Tools/Fungus/Create/Menu Dialog", false, 52)] |
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static void CreateMenuDialog() |
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{ |
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GameObject go = FlowchartMenuItems.SpawnPrefab("MenuDialog"); |
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go.transform.position = Vector3.zero; |
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} |
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[MenuItem("Tools/Fungus/Create/Tag", false, 53)] |
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static void CreateTag() |
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{ |
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GameObject go = FlowchartMenuItems.SpawnPrefab("Tag"); |
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go.transform.position = Vector3.zero; |
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} |
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[MenuItem("Tools/Fungus/Create/Audio Tag", false, 54)] |
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static void CreateAudioTag() |
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{ |
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GameObject go = FlowchartMenuItems.SpawnPrefab("AudioTag"); |
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go.transform.position = Vector3.zero; |
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} |
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[MenuItem("Tools/Fungus/Create/Stage", false, 55)] |
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static void CreateStage() |
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{ |
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GameObject go = FlowchartMenuItems.SpawnPrefab("Stage"); |
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go.transform.position = Vector3.zero; |
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} |
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[MenuItem("Tools/Fungus/Create/Stage Position", false, 56)] |
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static void CreateStagePosition() |
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{ |
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FlowchartMenuItems.SpawnPrefab("StagePosition"); |
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} |
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[MenuItem("Tools/Fungus/Create/Localization", false, 57)] |
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static void CreateLocalization() |
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{ |
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GameObject go = FlowchartMenuItems.SpawnPrefab("Localization"); |
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go.transform.position = Vector3.zero; |
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} |
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} |
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} |