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160 lines
4.6 KiB
160 lines
4.6 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Text coloring mode for Write command. |
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/// </summary> |
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public enum TextColor |
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{ |
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/// <summary> Don't change the text color. </summary> |
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Default, |
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/// <summary> Set the text alpha to 1. </summary> |
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SetVisible, |
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/// <summary> Set the text alpha to a value. </summary> |
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SetAlpha, |
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/// <summary> Set the text color to a value. </summary> |
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SetColor |
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} |
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/// <summary> |
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/// Writes content to a UI Text or Text Mesh object. |
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/// </summary> |
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[CommandInfo("UI", |
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"Write", |
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"Writes content to a UI Text or Text Mesh object.")] |
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[AddComponentMenu("")] |
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public class Write : Command, ILocalizable |
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{ |
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[Tooltip("Text object to set text on. Text, Input Field and Text Mesh objects are supported.")] |
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[SerializeField] protected GameObject textObject; |
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[Tooltip("String value to assign to the text object")] |
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[SerializeField] protected StringDataMulti text; |
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[Tooltip("Notes about this story text for other authors, localization, etc.")] |
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[SerializeField] protected string description; |
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[Tooltip("Clear existing text before writing new text")] |
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[SerializeField] protected bool clearText = true; |
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[Tooltip("Wait until this command finishes before executing the next command")] |
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[SerializeField] protected bool waitUntilFinished = true; |
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[Tooltip("Color mode to apply to the text.")] |
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[SerializeField] protected TextColor textColor = TextColor.Default; |
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[Tooltip("Alpha to apply to the text.")] |
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[SerializeField] protected FloatData setAlpha = new FloatData(1f); |
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[Tooltip("Color to apply to the text.")] |
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[SerializeField] protected ColorData setColor = new ColorData(Color.white); |
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protected Writer GetWriter() |
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{ |
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var writer = textObject.GetComponent<Writer>(); |
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if (writer == null) |
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{ |
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writer = textObject.AddComponent<Writer>(); |
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} |
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return writer; |
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} |
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#region Public members |
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public override void OnEnter() |
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{ |
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if (textObject == null) |
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{ |
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Continue(); |
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return; |
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} |
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var writer = GetWriter(); |
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if (writer == null) |
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{ |
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Continue(); |
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return; |
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} |
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switch (textColor) |
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{ |
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case TextColor.SetAlpha: |
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writer.SetTextAlpha(setAlpha); |
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break; |
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case TextColor.SetColor: |
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writer.SetTextColor(setColor); |
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break; |
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case TextColor.SetVisible: |
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writer.SetTextAlpha(1f); |
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break; |
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} |
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var flowchart = GetFlowchart(); |
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string newText = flowchart.SubstituteVariables(text.Value); |
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if (!waitUntilFinished) |
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{ |
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StartCoroutine(writer.Write(newText, clearText, false, true, null, null)); |
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Continue(); |
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} |
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else |
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{ |
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StartCoroutine(writer.Write(newText, clearText, false, true, null, |
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() => { Continue (); } |
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)); |
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} |
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} |
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public override string GetSummary() |
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{ |
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if (textObject != null) |
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{ |
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return textObject.name + " : " + text.Value; |
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} |
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return "Error: No text object selected"; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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public override void OnStopExecuting() |
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{ |
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GetWriter().Stop(); |
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} |
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#endregion |
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#region ILocalizable implementation |
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public virtual string GetStandardText() |
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{ |
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return text; |
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} |
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public virtual void SetStandardText(string standardText) |
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{ |
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text.Value = standardText; |
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} |
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public virtual string GetDescription() |
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{ |
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return description; |
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} |
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public virtual string GetStringId() |
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{ |
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// String id for Write commands is WRITE.<Localization Id>.<Command id> |
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return "WRITE." + GetFlowchartLocalizationId() + "." + itemId; |
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} |
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#endregion |
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} |
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} |