An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1208 lines
31 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &88470254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 88470265}
- component: {fileID: 88470264}
- component: {fileID: 88470263}
- component: {fileID: 88470262}
- component: {fileID: 88470261}
- component: {fileID: 88470260}
- component: {fileID: 88470259}
- component: {fileID: 88470258}
- component: {fileID: 88470257}
- component: {fileID: 88470256}
- component: {fileID: 88470255}
- component: {fileID: 88470268}
- component: {fileID: 88470267}
- component: {fileID: 88470266}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &88470255
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8d1a861c2b31cf8488fd9d576d533474, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 4
indentLevel: 1
message:
stringRef: {fileID: 0}
stringVal: String Concat in Set has failed!
--- !u!114 &88470256
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93cb9773f2ca04e2bbf7a68ccfc23267, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 3
indentLevel: 0
--- !u!114 &88470257
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70c5622b8a80845c980954170295f292, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 2
indentLevel: 0
anyOrAllConditions: 0
conditions:
- compareOperator: 1
anyVar:
variable: {fileID: 88470260}
data:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
collectionData:
collectionRef: {fileID: 0}
collectionVal: {fileID: 0}
collider2DData:
collider2DRef: {fileID: 0}
collider2DVal: {fileID: 0}
colliderData:
colliderRef: {fileID: 0}
colliderVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
floatData:
floatRef: {fileID: 0}
floatVal: 0
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
integerData:
integerRef: {fileID: 0}
integerVal: 0
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
matrix4x4Data:
matrix4x4Ref: {fileID: 0}
matrix4x4Val:
e00: 0
e01: 0
e02: 0
e03: 0
e10: 0
e11: 0
e12: 0
e13: 0
e20: 0
e21: 0
e22: 0
e23: 0
e30: 0
e31: 0
e32: 0
e33: 0
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
quaternionData:
quaternionRef: {fileID: 0}
quaternionVal: {x: 0, y: 0, z: 0, w: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
rigidbodyData:
rigidbodyRef: {fileID: 0}
rigidbodyVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
stringData:
stringRef: {fileID: 0}
stringVal: Hello, World!
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
vector4Data:
vector4Ref: {fileID: 0}
vector4Val: {x: 0, y: 0, z: 0, w: 0}
compareOperator: 0
anyVar:
variable: {fileID: 0}
data:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
collectionData:
collectionRef: {fileID: 0}
collectionVal: {fileID: 0}
collider2DData:
collider2DRef: {fileID: 0}
collider2DVal: {fileID: 0}
colliderData:
colliderRef: {fileID: 0}
colliderVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
floatData:
floatRef: {fileID: 0}
floatVal: 0
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
integerData:
integerRef: {fileID: 0}
integerVal: 0
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
matrix4x4Data:
matrix4x4Ref: {fileID: 0}
matrix4x4Val:
e00: 0
e01: 0
e02: 0
e03: 0
e10: 0
e11: 0
e12: 0
e13: 0
e20: 0
e21: 0
e22: 0
e23: 0
e30: 0
e31: 0
e32: 0
e33: 0
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
quaternionData:
quaternionRef: {fileID: 0}
quaternionVal: {x: 0, y: 0, z: 0, w: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
rigidbodyData:
rigidbodyRef: {fileID: 0}
rigidbodyVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
stringData:
stringRef: {fileID: 0}
stringVal:
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
vector4Data:
vector4Ref: {fileID: 0}
vector4Val: {x: 0, y: 0, z: 0, w: 0}
variable: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
integerData:
integerRef: {fileID: 0}
integerVal: 0
floatData:
floatRef: {fileID: 0}
floatVal: 0
stringData:
stringRef: {fileID: 0}
stringVal:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
--- !u!114 &88470258
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: VarWorld
value: World
--- !u!114 &88470259
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: VarHello
value: Hello
--- !u!114 &88470260
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: Var
value:
--- !u!114 &88470261
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb77d0ce495044f6e9feb91b31798e8c, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 1
indentLevel: 0
anyVar:
variable: {fileID: 88470260}
data:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
collectionData:
collectionRef: {fileID: 0}
collectionVal: {fileID: 0}
collider2DData:
collider2DRef: {fileID: 0}
collider2DVal: {fileID: 0}
colliderData:
colliderRef: {fileID: 0}
colliderVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
floatData:
floatRef: {fileID: 0}
floatVal: 0
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
integerData:
integerRef: {fileID: 0}
integerVal: 0
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
matrix4x4Data:
matrix4x4Ref: {fileID: 0}
matrix4x4Val:
e00: 0
e01: 0
e02: 0
e03: 0
e10: 0
e11: 0
e12: 0
e13: 0
e20: 0
e21: 0
e22: 0
e23: 0
e30: 0
e31: 0
e32: 0
e33: 0
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
quaternionData:
quaternionRef: {fileID: 0}
quaternionVal: {x: 0, y: 0, z: 0, w: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
rigidbodyData:
rigidbodyRef: {fileID: 0}
rigidbodyVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
stringData:
stringRef: {fileID: 0}
stringVal: '{$VarHello}, {$VarWorld}!'
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
vector4Data:
vector4Ref: {fileID: 0}
vector4Val: {x: 0, y: 0, z: 0, w: 0}
setOperator: 0
variable: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
integerData:
integerRef: {fileID: 0}
integerVal: 0
floatData:
floatRef: {fileID: 0}
floatVal: 0
stringData:
stringRef: {fileID: 0}
stringVal:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
--- !u!114 &88470262
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d2f6487d21a03404cb21b245f0242e79, type: 3}
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 88470263}
suppressBlockAutoSelect: 0
waitForFrames: 1
--- !u!114 &88470263
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3}
m_Name:
m_EditorClassIdentifier:
nodeRect:
serializedVersion: 2
x: 300
y: 180
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: New Block
description:
eventHandler: {fileID: 88470262}
commandList:
- {fileID: 88470261}
- {fileID: 88470257}
- {fileID: 88470255}
- {fileID: 88470267}
- {fileID: 88470268}
- {fileID: 88470266}
- {fileID: 88470256}
suppressAllAutoSelections: 0
--- !u!114 &88470264
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
scrollPos: {x: 0, y: -1}
variablesScrollPos: {x: 0, y: 0}
variablesExpanded: 1
blockViewHeight: 457
zoom: 1
scrollViewRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
selectedBlocks:
- {fileID: 88470263}
selectedCommands:
- {fileID: 88470268}
variables:
- {fileID: 88470260}
- {fileID: 88470259}
- {fileID: 88470258}
description:
stepPause: 0
colorCommands: 1
hideComponents: 1
saveSelection: 1
localizationId:
showLineNumbers: 0
hideCommands: []
luaEnvironment: {fileID: 0}
luaBindingName: flowchart
--- !u!4 &88470265
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.95579445, y: 1.4909708, z: -1.4648438}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &88470266
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8d1a861c2b31cf8488fd9d576d533474, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 18
indentLevel: 1
message:
stringRef: {fileID: 0}
stringVal: String Concat comparison has failed!
--- !u!114 &88470267
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93cb9773f2ca04e2bbf7a68ccfc23267, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 17
indentLevel: 0
--- !u!114 &88470268
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88470254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70c5622b8a80845c980954170295f292, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 16
indentLevel: 0
anyOrAllConditions: 0
conditions:
- compareOperator: 1
anyVar:
variable: {fileID: 88470260}
data:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
collectionData:
collectionRef: {fileID: 0}
collectionVal: {fileID: 0}
collider2DData:
collider2DRef: {fileID: 0}
collider2DVal: {fileID: 0}
colliderData:
colliderRef: {fileID: 0}
colliderVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
floatData:
floatRef: {fileID: 0}
floatVal: 0
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
integerData:
integerRef: {fileID: 0}
integerVal: 0
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
matrix4x4Data:
matrix4x4Ref: {fileID: 0}
matrix4x4Val:
e00: 0
e01: 0
e02: 0
e03: 0
e10: 0
e11: 0
e12: 0
e13: 0
e20: 0
e21: 0
e22: 0
e23: 0
e30: 0
e31: 0
e32: 0
e33: 0
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
quaternionData:
quaternionRef: {fileID: 0}
quaternionVal: {x: 0, y: 0, z: 0, w: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
rigidbodyData:
rigidbodyRef: {fileID: 0}
rigidbodyVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
stringData:
stringRef: {fileID: 0}
stringVal: '{$VarHello}, {$VarWorld}!'
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
vector4Data:
vector4Ref: {fileID: 0}
vector4Val: {x: 0, y: 0, z: 0, w: 0}
compareOperator: 0
anyVar:
variable: {fileID: 0}
data:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
collectionData:
collectionRef: {fileID: 0}
collectionVal: {fileID: 0}
collider2DData:
collider2DRef: {fileID: 0}
collider2DVal: {fileID: 0}
colliderData:
colliderRef: {fileID: 0}
colliderVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
floatData:
floatRef: {fileID: 0}
floatVal: 0
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
integerData:
integerRef: {fileID: 0}
integerVal: 0
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
matrix4x4Data:
matrix4x4Ref: {fileID: 0}
matrix4x4Val:
e00: 0
e01: 0
e02: 0
e03: 0
e10: 0
e11: 0
e12: 0
e13: 0
e20: 0
e21: 0
e22: 0
e23: 0
e30: 0
e31: 0
e32: 0
e33: 0
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
quaternionData:
quaternionRef: {fileID: 0}
quaternionVal: {x: 0, y: 0, z: 0, w: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
rigidbodyData:
rigidbodyRef: {fileID: 0}
rigidbodyVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
stringData:
stringRef: {fileID: 0}
stringVal:
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
vector4Data:
vector4Ref: {fileID: 0}
vector4Val: {x: 0, y: 0, z: 0, w: 0}
variable: {fileID: 0}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 0
integerData:
integerRef: {fileID: 0}
integerVal: 0
floatData:
floatRef: {fileID: 0}
floatVal: 0
stringData:
stringRef: {fileID: 0}
stringVal:
animatorData:
animatorRef: {fileID: 0}
animatorVal: {fileID: 0}
audioSourceData:
audioSourceRef: {fileID: 0}
audioSourceVal: {fileID: 0}
colorData:
colorRef: {fileID: 0}
colorVal: {r: 0, g: 0, b: 0, a: 0}
gameObjectData:
gameObjectRef: {fileID: 0}
gameObjectVal: {fileID: 0}
materialData:
materialRef: {fileID: 0}
materialVal: {fileID: 0}
objectData:
objectRef: {fileID: 0}
objectVal: {fileID: 0}
rigidbody2DData:
rigidbody2DRef: {fileID: 0}
rigidbody2DVal: {fileID: 0}
spriteData:
spriteRef: {fileID: 0}
spriteVal: {fileID: 0}
textureData:
textureRef: {fileID: 0}
textureVal: {fileID: 0}
transformData:
transformRef: {fileID: 0}
transformVal: {fileID: 0}
vector2Data:
vector2Ref: {fileID: 0}
vector2Val: {x: 0, y: 0}
vector3Data:
vector3Ref: {fileID: 0}
vector3Val: {x: 0, y: 0, z: 0}
--- !u!1 &593205338
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 593205340}
- component: {fileID: 593205339}
m_Layer: 0
m_Name: _FungusState
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &593205339
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 593205338}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3}
m_Name:
m_EditorClassIdentifier:
selectedFlowchart: {fileID: 88470264}
--- !u!4 &593205340
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 593205338}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1068708480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1068708484}
- component: {fileID: 1068708483}
- component: {fileID: 1068708482}
- component: {fileID: 1068708481}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1068708481
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1068708480}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d49b7c1bcd2e07499844da127be038d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ForceModuleActive: 0
--- !u!114 &1068708482
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1068708480}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &1068708483
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1068708480}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 5
--- !u!4 &1068708484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1068708480}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1950618015
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1950618018}
- component: {fileID: 1950618017}
- component: {fileID: 1950618016}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1950618016
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1950618015}
m_Enabled: 1
--- !u!20 &1950618017
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1950618015}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1950618018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1950618015}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}