# Rigidbody2D commands # {#rigidbody2d_commands} [TOC] # AddForce2D # {#AddForce2D} Add force to a Rigidbody2D Defined in Fungus.AddForce2D Property | Type | Description --- | --- | --- Force | Fungus.Vector2Data | Vector of force to be added Force Scale Factor | Fungus.FloatData | Scale factor to be applied to force as it is used. At Position | Fungus.Vector2Data | World position the force is being applied from. Used only in AddForceAtPosition # AddTorque2D # {#AddTorque2D} Add Torque to a Rigidbody2D Defined in Fungus.AddTorque2D Property | Type | Description --- | --- | --- Force | Fungus.FloatData | Amount of torque to be added # StopMotion2D # {#StopMotion2D} Stop velocity and angular velocity on a Rigidbody2D Defined in Fungus.StopMotionRigidBody2D