using UnityEngine; using System.Collections; namespace Fungus.Script { [CommandCategory("Audio")] [CommandName("Stop Music")] [HelpText("Stops the currently playing game music.")] public class StopMusic : FungusCommand { public override void OnEnter() { MusicController musicController = MusicController.GetInstance(); if (musicController != null) { musicController.StopMusic(); } Continue(); } } }