// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using System.Collections.Generic; using UnityEngine; namespace Fungus { /// /// The block will execute when the player is dragging an object which starts touching the target object. /// /// ExecuteAlways used to get the Compatibility that we need, use of ISerializationCallbackReceiver is error prone /// when used on Unity controlled objects as it runs on threads other than main thread. /// [EventHandlerInfo("Sprite", "Drag Entered", "The block will execute when the player is dragging an object which starts touching the target object.")] [AddComponentMenu("")] [ExecuteInEditMode] public class DragEntered : EventHandler, ISerializationCallbackReceiver { public class DragEnteredEvent { public Draggable2D DraggableObject; public Collider2D TargetCollider; public DragEnteredEvent(Draggable2D draggableObject, Collider2D targetCollider) { DraggableObject = draggableObject; TargetCollider = targetCollider; } } [VariableProperty(typeof(GameObjectVariable))] [SerializeField] protected GameObjectVariable draggableRef; [VariableProperty(typeof(GameObjectVariable))] [SerializeField] protected GameObjectVariable targetRef; [Tooltip("Draggable object to listen for drag events on")] [HideInInspector] [SerializeField] protected Draggable2D draggableObject; [SerializeField] protected List draggableObjects; [Tooltip("Drag target object to listen for drag events on")] [HideInInspector] [SerializeField] protected Collider2D targetObject; [SerializeField] protected List targetObjects; protected EventDispatcher eventDispatcher; protected virtual void OnEnable() { if (Application.isPlaying) { eventDispatcher = FungusManager.Instance.EventDispatcher; eventDispatcher.AddListener(OnDragEnteredEvent); } } protected virtual void OnDisable() { if (Application.isPlaying) { eventDispatcher.RemoveListener(OnDragEnteredEvent); eventDispatcher = null; } } private void OnDragEnteredEvent(DragEnteredEvent evt) { OnDragEntered(evt.DraggableObject, evt.TargetCollider); } #region Compatibility void ISerializationCallbackReceiver.OnAfterDeserialize() { } void ISerializationCallbackReceiver.OnBeforeSerialize() { } private void Awake() { //add any dragableobject already present to list for backwards compatability if (draggableObject != null) { if (!draggableObjects.Contains(draggableObject)) { draggableObjects.Add(draggableObject); } } if (targetObject != null) { if (!targetObjects.Contains(targetObject)) { targetObjects.Add(targetObject); } } draggableObject = null; targetObject = null; } #endregion Compatibility #region Public members /// /// Called by the Draggable2D object when the the drag enters the drag target. /// public virtual void OnDragEntered(Draggable2D draggableObject, Collider2D targetObject) { if (this.targetObjects != null && this.draggableObjects != null && this.draggableObjects.Contains(draggableObject) && this.targetObjects.Contains(targetObject)) { if (draggableRef != null) { draggableRef.Value = draggableObject.gameObject; } if (targetRef != null) { targetRef.Value = targetObject.gameObject; } ExecuteBlock(); } } public override string GetSummary() { string summary = "Draggable: "; if (this.draggableObjects != null && this.draggableObjects.Count != 0) { for (int i = 0; i < this.draggableObjects.Count; i++) { if (draggableObjects[i] != null) { summary += draggableObjects[i].name + ","; } } } summary += "\nTarget: "; if (this.targetObjects != null && this.targetObjects.Count != 0) { for (int i = 0; i < this.targetObjects.Count; i++) { if (targetObjects[i] != null) { summary += targetObjects[i].name + ","; } } } if (summary.Length == 0) { return "None"; } return summary; } #endregion Public members } }