// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// Command to execute and store the result of a Sqrt /// [CommandInfo("Math", "Sqrt", "Command to execute and store the result of a Sqrt")] [AddComponentMenu("")] public class Sqrt : BaseUnaryMathCommand { public override void OnEnter() { outValue.Value = Mathf.Sqrt(inValue.Value); Continue(); } } }