%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 400000}
  - component: {fileID: 3300000}
  - component: {fileID: 6500000}
  - component: {fileID: 2300000}
  - component: {fileID: 11400000}
  m_Layer: 0
  m_Name: CubeTriggerSuccess
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &2300000
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 43da3275cd08d41429f56675d70c58df, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &3300000
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &6500000
BoxCollider:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0d545b1288d5fc74d8e6c961fb67ab18, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  afterFrames: 0
  afterSeconds: 0
  callOnMethod: 14
  methodToCall: 0
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 100000}
  m_IsPrefabParent: 1