/**
 * This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
 * It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
 */

using UnityEngine;
using System.Collections;

namespace Fungus
{
	[CommandInfo("iTween", 
	             "Stop Tweens", 
	             "Stop all active iTweens in the current scene.")]
	[AddComponentMenu("")]
	public class StopTweens : Command
	{
		public override void OnEnter()
		{
			iTween.Stop();
			Continue();
		}
	}

}