using UnityEngine;
using System;
using System.Collections;

namespace Fungus
{
	[CommandInfo("Scripting", 
	             "Load Variable", 
	             "Loads a saved value and stores it in a Boolean, Integer, Float or String variable. If the key is not found then the variable is not modified.")]
	[AddComponentMenu("")]
	public class LoadVariable : Command
	{
		[Tooltip("Name of the saved value. Supports variable substition e.g. \"player_{$PlayerNumber}\"")]
		public string key = "";

		[Tooltip("Variable to store the value in.")]
		[VariableProperty(typeof(BooleanVariable),
						  typeof(IntegerVariable), 
		                  typeof(FloatVariable), 
		                  typeof(StringVariable))]
		public Variable variable;

		public override void OnEnter()
		{
			if (key == "" ||
			    variable == null)
			{
				Continue();
				return;
			}

			Flowchart flowchart = GetFlowchart();

			// Prepend the current save profile (if any)
			string prefsKey = SetSaveProfile.saveProfile + "_" + flowchart.SubstituteVariables(key);

			System.Type variableType = variable.GetType();

			if (variableType == typeof(BooleanVariable))
			{
				BooleanVariable booleanVariable = variable as BooleanVariable;
				if (booleanVariable != null)
				{
					// PlayerPrefs does not have bool accessors, so just use int
					booleanVariable.value = (PlayerPrefs.GetInt(prefsKey) == 1);
				}
			}
			else if (variableType == typeof(IntegerVariable))
			{
				IntegerVariable integerVariable = variable as IntegerVariable;
				if (integerVariable != null)
				{
					integerVariable.value = PlayerPrefs.GetInt(prefsKey);
				}
			}
			else if (variableType == typeof(FloatVariable))
			{
				FloatVariable floatVariable = variable as FloatVariable;
				if (floatVariable != null)
				{
					floatVariable.value = PlayerPrefs.GetFloat(prefsKey);
				}
			}
			else if (variableType == typeof(StringVariable))
			{
				StringVariable stringVariable = variable as StringVariable;
				if (stringVariable != null)
				{
					stringVariable.value = PlayerPrefs.GetString(prefsKey);
				}
			}

			Continue();
		}
		
		public override string GetSummary()
		{
			if (key.Length == 0)
			{
				return "Error: No stored value key selected";
			}
		
			if (variable == null)
			{
				return "Error: No variable selected";
			}

			return "'" + key + "' into " + variable.key;
		}

		public override Color GetButtonColor()
		{
			return new Color32(235, 191, 217, 255);
		}
	}
	
}