using UnityEditor; using UnityEngine; using System.Collections; using System.Collections.Generic; namespace Fungus.Script { [CustomEditor (typeof(Set))] public class SetEditor : FungusCommandEditor { public override void DrawCommandInspectorGUI() { serializedObject.Update(); Set t = target as Set; FungusScript fungusScript = t.GetFungusScript(); if (fungusScript == null) { return; } FungusVariable variable = FungusVariableEditor.VariableField(new GUIContent("Variable", "Variable to set"), fungusScript, t.variable); if (variable != t.variable) { Undo.RecordObject(t, "Set Variable Key"); t.variable = variable; } if (t.variable == null) { return; } List operatorsList = new List(); operatorsList.Add(new GUIContent("=")); if (variable.GetType() == typeof(BooleanVariable)) { operatorsList.Add(new GUIContent("!")); } else if (variable.GetType() == typeof(IntegerVariable) || variable.GetType() == typeof(FloatVariable)) { operatorsList.Add(new GUIContent("+=")); operatorsList.Add(new GUIContent("-=")); operatorsList.Add(new GUIContent("*=")); operatorsList.Add(new GUIContent("/=")); } int selectedIndex = 0; switch (t.setOperator) { default: case Set.SetOperator.Assign: selectedIndex = 0; break; case Set.SetOperator.Negate: selectedIndex = 1; break; case Set.SetOperator.Add: selectedIndex = 1; break; case Set.SetOperator.Subtract: selectedIndex = 2; break; case Set.SetOperator.Multiply: selectedIndex = 3; break; case Set.SetOperator.Divide: selectedIndex = 4; break; } selectedIndex = EditorGUILayout.Popup(new GUIContent("Operator", "Arithmetic operator to use"), selectedIndex, operatorsList.ToArray()); Set.SetOperator setOperator = Set.SetOperator.Assign; if (variable.GetType() == typeof(BooleanVariable) || variable.GetType() == typeof(StringVariable)) { switch (selectedIndex) { default: case 0: setOperator = Set.SetOperator.Assign; break; case 1: setOperator = Set.SetOperator.Negate; break; } } else if (variable.GetType() == typeof(IntegerVariable) || variable.GetType() == typeof(FloatVariable)) { switch (selectedIndex) { default: case 0: setOperator = Set.SetOperator.Assign; break; case 1: setOperator = Set.SetOperator.Add; break; case 2: setOperator = Set.SetOperator.Subtract; break; case 3: setOperator = Set.SetOperator.Multiply; break; case 4: setOperator = Set.SetOperator.Divide; break; } } if (setOperator != t.setOperator) { Undo.RecordObject(t, "Set Operator"); t.setOperator = setOperator; } if (variable.GetType() == typeof(BooleanVariable)) { EditorGUILayout.PropertyField(serializedObject.FindProperty("booleanData")); } else if (variable.GetType() == typeof(IntegerVariable)) { EditorGUILayout.PropertyField(serializedObject.FindProperty("integerData")); } else if (variable.GetType() == typeof(FloatVariable)) { EditorGUILayout.PropertyField(serializedObject.FindProperty("floatData")); } else if (variable.GetType() == typeof(StringVariable)) { EditorGUILayout.PropertyField(serializedObject.FindProperty("stringData")); } serializedObject.ApplyModifiedProperties(); } } }