/** * This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). * It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) */ using UnityEngine; using System.Collections; public class CustomScript : MonoBehaviour { public string myString = ""; public float timeToWait = 5f; public void MyFunction() { Debug.Log("Called my function"); } public IEnumerator MyCoroutine() { Debug.Log("Called my coroutine"); yield return new WaitForSeconds(timeToWait); Debug.Log("Coroutine finished"); } }