// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Text;
namespace Fungus
{
///
/// Replaces special tokens in a string with substituted values (typically variables or localisation strings).
///
public interface IStringSubstituter
{
///
/// The internal StringBuilder object used to perform string substitution.
/// This is exposed publicly to allow for optimized string manipulation in client code.
///
StringBuilder _StringBuilder { get; }
///
/// Returns a new string that has been processed by all substitution handlers in the scene.
///
string SubstituteStrings(string input);
///
/// Returns a new string that has been processed by all substitution handlers in the scene.
///
bool SubstituteStrings(StringBuilder input);
}
///
/// Interface for components that support substituting strings.
///
public interface ISubstitutionHandler
{
///
/// Modifies a StringBuilder so that tokens are replaced by subsituted values.
/// It's up to clients how to implement substitution but the convention looks like:
/// "Hi {$VarName}" => "Hi John" where VarName == "John"
///
/// True if the input was modified
bool SubstituteStrings(StringBuilder input);
}
}