using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using System.Linq; namespace Fungus.EditorUtils { /// /// Show the variable selection window as a searchable popup /// public class VariableSelectPopupWindowContent : BasePopupWindowContent { static readonly int POPUP_WIDTH = 200, POPUP_HEIGHT = 200; static List types; static void CacheVariableTypes() { var derivedType = typeof(Variable); types = EditorExtensions.FindDerivedTypes(derivedType) .Where(x => !x.IsAbstract && derivedType.IsAssignableFrom(x)) .ToList(); } [UnityEditor.Callbacks.DidReloadScripts] private static void OnScriptsReloaded() { CacheVariableTypes(); } protected override void PrepareAllItems() { if(types == null || types.Count == 0) { CacheVariableTypes(); } int i = 0; foreach (var item in types) { VariableInfoAttribute variableInfo = VariableEditor.GetVariableInfo(item); if (variableInfo != null) { allItems.Add(new FilteredListItem(i, (variableInfo.Category.Length > 0 ? variableInfo.Category + CATEGORY_CHAR : "") + variableInfo.VariableType)); } i++; } } protected override void SelectByOrigIndex(int index) { AddVariable(types[index]); } static public void DoAddVariable(Rect position, string currentHandlerName, Flowchart flowchart) { curFlowchart = flowchart; if (FungusEditorPreferences.useExperimentalMenus) { //new method VariableSelectPopupWindowContent win = new VariableSelectPopupWindowContent(currentHandlerName, POPUP_WIDTH, POPUP_HEIGHT); PopupWindow.Show(position, win); } //old method DoOlderMenu(flowchart); } static protected void DoOlderMenu(Flowchart flowchart) { GenericMenu menu = new GenericMenu(); // Add variable types without a category foreach (var type in types) { VariableInfoAttribute variableInfo = VariableEditor.GetVariableInfo(type); if (variableInfo == null || variableInfo.Category != "") { continue; } GUIContent typeName = new GUIContent(variableInfo.VariableType); menu.AddItem(typeName, false, AddVariable, type); } // Add types with a category foreach (var type in types) { VariableInfoAttribute variableInfo = VariableEditor.GetVariableInfo(type); if (variableInfo == null || variableInfo.Category == "") { continue; } GUIContent typeName = new GUIContent(variableInfo.Category + CATEGORY_CHAR + variableInfo.VariableType); menu.AddItem(typeName, false, AddVariable, type); } menu.ShowAsContext(); } private static Flowchart curFlowchart; public VariableSelectPopupWindowContent(string currentHandlerName, int width, int height) : base(currentHandlerName, width, height) { } protected static void AddVariable(object obj) { System.Type t = obj as System.Type; if (t == null) { return; } Undo.RecordObject(curFlowchart, "Add Variable"); Variable newVariable = curFlowchart.gameObject.AddComponent(t) as Variable; newVariable.Key = curFlowchart.GetUniqueVariableKey(""); curFlowchart.Variables.Add(newVariable); // Because this is an async call, we need to force prefab instances to record changes PrefabUtility.RecordPrefabInstancePropertyModifications(curFlowchart); } } }