%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 SceneSettings: m_ObjectHideFlags: 0 m_PVSData: m_PVSObjectsArray: [] m_PVSPortalsArray: [] m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: .25 backfaceThreshold: 100 --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 6 m_Fog: 0 m_FogColor: {r: .5, g: .5, b: .5, a: 1} m_FogMode: 3 m_FogDensity: .00999999978 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: .211999997, g: .226999998, b: .259000003, a: 1} m_AmbientEquatorColor: {r: .114, g: .125, b: .133000001, a: 1} m_AmbientGroundColor: {r: .0469999984, g: .0430000015, b: .0350000001, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SkyboxMaterial: {fileID: 0} m_HaloStrength: .5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} --- !u!127 &3 LevelGameManager: m_ObjectHideFlags: 0 --- !u!157 &4 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 5 m_GIWorkflowMode: 1 m_LightmapsMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 3 m_Resolution: 2 m_BakeResolution: 40 m_TextureWidth: 1024 m_TextureHeight: 1024 m_AOMaxDistance: 1 m_Padding: 2 m_CompAOExponent: 0 m_LightmapParameters: {fileID: 0} m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherRayCount: 1024 m_LightmapSnapshot: {fileID: 0} m_RuntimeCPUUsage: 25 --- !u!196 &5 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentRadius: .5 agentHeight: 2 agentSlope: 45 agentClimb: .400000006 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 accuratePlacement: 0 minRegionArea: 2 cellSize: .166666672 manualCellSize: 0 m_NavMeshData: {fileID: 0} --- !u!1 &773298265 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 773298267} - 114: {fileID: 773298266} m_Layer: 0 m_Name: _FungusState m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &773298266 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 773298265} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3} m_Name: m_EditorClassIdentifier: selectedFlowchart: {fileID: 1533357347} --- !u!4 &773298267 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 773298265} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!1 &1533357341 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 142980, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1533357348} - 114: {fileID: 1533357347} - 114: {fileID: 1533357346} - 114: {fileID: 1533357345} - 114: {fileID: 1533357344} - 114: {fileID: 1533357343} - 114: {fileID: 1533357342} m_Layer: 0 m_Name: Flowchart m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1533357342 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1533357341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00d03ae0919f04264b018681ed534177, type: 3} m_Name: m_EditorClassIdentifier: itemId: 3 errorMessage: indentLevel: 0 sceneName: Scene2 loadingImage: {fileID: 0} --- !u!114 &1533357343 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1533357341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3} m_Name: m_EditorClassIdentifier: nodeRect: serializedVersion: 2 x: 67 y: 141 width: 120 height: 40 itemId: 2 blockName: Load Scene 2 description: eventHandler: {fileID: 0} commandList: - {fileID: 1533357342} --- !u!114 &1533357344 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1533357341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 841589fc622bc494aa5405f416fa1301, type: 3} m_Name: m_EditorClassIdentifier: itemId: 1 errorMessage: indentLevel: 0 text: Option 1 description: targetBlock: {fileID: 1533357343} hideIfVisited: 0 setMenuDialog: {fileID: 0} --- !u!114 &1533357345 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 11462346, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1533357341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2f6487d21a03404cb21b245f0242e79, type: 3} m_Name: m_EditorClassIdentifier: parentBlock: {fileID: 1533357346} --- !u!114 &1533357346 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 11433304, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1533357341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3} m_Name: m_EditorClassIdentifier: nodeRect: serializedVersion: 2 x: 67 y: 69 width: 120 height: 40 itemId: 0 blockName: Start description: eventHandler: {fileID: 1533357345} commandList: - {fileID: 1533357344} --- !u!114 &1533357347 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11430050, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1533357341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3} m_Name: m_EditorClassIdentifier: version: 1.0 scrollPos: {x: 0, y: 0} variablesScrollPos: {x: 0, y: 0} variablesExpanded: 1 blockViewHeight: 400 zoom: 1 scrollViewRect: serializedVersion: 2 x: -350 y: -350 width: 1121 height: 933 selectedBlock: {fileID: 0} selectedCommands: [] variables: [] description: 'This is a manual test. Tests if an EventSystem object is automatically spawned when the Menu command executes. For this test to work, the Scene2 scene file must be added to the list of scenes in the build settings window.' stepPause: 0 colorCommands: 1 hideComponents: 1 saveSelection: 1 localizationId: --- !u!4 &1533357348 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 467082, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1533357341} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!1 &1719045953 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1719045958} - 20: {fileID: 1719045957} - 92: {fileID: 1719045956} - 124: {fileID: 1719045955} - 81: {fileID: 1719045954} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &1719045954 AudioListener: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1719045953} m_Enabled: 1 --- !u!124 &1719045955 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1719045953} m_Enabled: 1 --- !u!92 &1719045956 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1719045953} m_Enabled: 1 --- !u!20 &1719045957 Camera: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1719045953} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: .300000012 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_HDR: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: .0219999999 m_StereoMirrorMode: 0 --- !u!4 &1719045958 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1719045953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1