// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
///
/// Helper class used to extend the initialization behavior of LuaEnvironment.
///
public abstract class LuaEnvironmentInitializer : MonoBehaviour
{
///
/// Called when the LuaEnvironment is initializing.
///
public abstract void Initialize();
///
/// Applies transformations to the input script prior to execution.
///
public abstract string PreprocessScript(string input);
}
}