// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using System.Collections; namespace Fungus { /// /// Helper class to manage parsing and executing the conversation format. /// public interface IConversationManager { /// /// Caches the character objects in the scene for fast lookup during conversations. /// void PopulateCharacterCache(); /// /// Parse and execute a conversation string. /// IEnumerator DoConversation(string conv); } }