// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
namespace Fungus
{
///
/// Helper class to manage parsing and executing the conversation format.
///
public interface IConversationManager
{
///
/// Caches the character objects in the scene for fast lookup during conversations.
///
void PopulateCharacterCache();
///
/// Parse and execute a conversation string.
///
IEnumerator DoConversation(string conv);
}
}