/*This script has been, partially or completely, generated by the Fungus.GenerateVariableWindow*/ using UnityEngine; namespace Fungus { // /// Get or Set a property of a Vector2 component /// [CommandInfo("Property", "Vector2", "Get or Set a property of a Vector2 component")] [AddComponentMenu("")] public class Vector2Property : BaseVariableProperty { //generated property public enum Property { X, Y, Normalized, Magnitude, SqrMagnitude, } [SerializeField] protected Property property; [SerializeField] [VariableProperty(typeof(Vector2Variable))] protected Vector2Variable vector2Var; [SerializeField] [VariableProperty(typeof(FloatVariable), typeof(Vector2Variable))] protected Variable inOutVar; public override void OnEnter() { var iof = inOutVar as FloatVariable; var iov2 = inOutVar as Vector2Variable; var target = vector2Var.Value; switch (getOrSet) { case GetSet.Get: switch (property) { case Property.X: iof.Value = target.x; break; case Property.Y: iof.Value = target.y; break; case Property.Normalized: iov2.Value = target.normalized; break; case Property.Magnitude: iof.Value = target.magnitude; break; case Property.SqrMagnitude: iof.Value = target.sqrMagnitude; break; default: Debug.Log("Unsupported get or set attempted"); break; } break; case GetSet.Set: switch (property) { case Property.X: target.x = iof.Value; break; case Property.Y: target.y = iof.Value; break; default: Debug.Log("Unsupported get or set attempted"); break; } break; default: break; } Continue(); } public override string GetSummary() { if (inOutVar == null) { return "Error: no variable set to push or pull data to or from"; } return getOrSet.ToString() + " " + property.ToString(); } public override Color GetButtonColor() { return new Color32(235, 191, 217, 255); } public override bool HasReference(Variable variable) { if (vector2Var == variable || inOutVar == variable) return true; return false; } } }