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m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1017201037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 95d9ff288f3904c05ada7ac9c9a075bb, type: 3} m_Name: m_EditorClassIdentifier: itemId: 14 errorMessage: indentLevel: 0 delay: 0 invokeType: 0 staticEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1032256625} m_MethodName: set_messageReceived m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null booleanParameter: booleanRef: {fileID: 0} booleanVal: 0 booleanEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1032256623} m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 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ad2261dbe44de43a980e6f7c77c88f7f, type: 3} m_Name: m_EditorClassIdentifier: itemId: 10 errorMessage: indentLevel: 0 textObject: {fileID: 1920590680} text: stringRef: {fileID: 0} stringVal: Do a vpunch{vpunch}{flash}, hpunch{hpunch} and a punch{punch}. description: clearText: 1 waitUntilFinished: 0 textColor: 0 setAlpha: floatRef: {fileID: 0} floatVal: 1 setColor: colorRef: {fileID: 0} colorVal: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1017201050 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1017201037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ad2261dbe44de43a980e6f7c77c88f7f, type: 3} m_Name: m_EditorClassIdentifier: itemId: 9 errorMessage: indentLevel: 0 textObject: {fileID: 750279026} text: stringRef: {fileID: 0} stringVal: Broadcast message.{m=TestMessage} Write this text{x}But not this text. description: clearText: 1 waitUntilFinished: 0 textColor: 0 setAlpha: floatRef: {fileID: 0} floatVal: 1 setColor: colorRef: {fileID: 0} colorVal: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1017201051 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1017201037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ad2261dbe44de43a980e6f7c77c88f7f, type: 3} m_Name: m_EditorClassIdentifier: itemId: 8 errorMessage: indentLevel: 0 textObject: {fileID: 899652408} text: stringRef: {fileID: 0} stringVal: Write {s=10}slow{/s}, normal, {s=1000} super fast{/s} description: clearText: 1 waitUntilFinished: 0 textColor: 0 setAlpha: floatRef: {fileID: 0} floatVal: 1 setColor: colorRef: {fileID: 0} colorVal: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1017201052 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1017201037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ad2261dbe44de43a980e6f7c77c88f7f, type: 3} m_Name: 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&1017201054 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1017201037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ad2261dbe44de43a980e6f7c77c88f7f, type: 3} m_Name: m_EditorClassIdentifier: itemId: 13 errorMessage: indentLevel: 0 textObject: {fileID: 501693565} text: stringRef: {fileID: 0} stringVal: Play sound{audio=BeepSound}{w=1} Play loop{audioloop=BeepSound}{w=3} Stop{audiostop=BeepSound} description: clearText: 1 waitUntilFinished: 0 textColor: 0 setAlpha: floatRef: {fileID: 0} floatVal: 1 setColor: colorRef: {fileID: 0} colorVal: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &1017201055 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1017201037} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 95d9ff288f3904c05ada7ac9c9a075bb, type: 3} m_Name: m_EditorClassIdentifier: itemId: 15 errorMessage: indentLevel: 0 delay: 0 invokeType: 0 staticEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1032256625} m_MethodName: set_writeCommandsFinished m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null booleanParameter: booleanRef: {fileID: 0} booleanVal: 0 booleanEvent: m_PersistentCalls: m_Calls: [] m_TypeName: Fungus.InvokeEvent+BooleanEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null integerParameter: integerRef: {fileID: 0} integerVal: 0 integerEvent: m_PersistentCalls: m_Calls: [] m_TypeName: Fungus.InvokeEvent+IntegerEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null floatParameter: floatRef: {fileID: 0} floatVal: 0 floatEvent: m_PersistentCalls: m_Calls: [] 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