using UnityEngine;
using System.Collections;
using Fungus;

public class ViewRoom : Room 
{
	public Room menuRoom;

	public View mainView;
	public View logoView;
	public View toadstoolView;

	void OnEnter()
	{
		SetView(mainView);

		AddOption("Lets look at the logo", LookLogo);
		AddOption("That's a nice toadstool over there", LookToadstool);
		AddOption ("Give me the full tour", FullTour);
		AddOption("Back to menu", MoveToMenu);

		Choose("Wanna move the camera?");
	}

	void MoveToMenu()
	{
		MoveToRoom(menuRoom);
	}

	void LookLogo()
	{
		PanToView(logoView, 2f);
		Wait(2);
		PanToView(mainView, 2f);
		Call(OnEnter);
	}

	void LookToadstool()
	{
		FadeToView(toadstoolView, 2f);
		Say("Now that is a pretty mushroom");
		Say("Hey - let's go look at that logo");
		Call(LookLogo);
	}

	void FullTour()
	{
		Say("Let's have a look around here");
		PanToPath(10f, logoView, toadstoolView, mainView);
		Say("And we're back!");
		Call(OnEnter);
	}
}