using UnityEngine; using System.Collections; using Fungus; public class MenuRoom : Room { public Room pageRoom; public Room viewRoom; public Room spriteRoom; public Room parallaxRoom; public Room buttonRoom; public Room audioRoom; void OnEnter() { SetPageMiddle(); AddOption("Writing a story with Pages", MoveToWritingRoom); AddOption("Controlling the camera with Views", MoveToViewRoom); AddOption("Sprites and Animations", MoveToSpriteRoom); AddOption("Manual pan and parallax", MoveToParallaxRoom); AddOption("Using Buttons", MoveToButtonsRoom); AddOption("Playing music and sound effects", MoveToAudioRoom); Choose("Choose an example"); } void MoveToWritingRoom() { MoveToRoom(pageRoom); } void MoveToViewRoom() { MoveToRoom(viewRoom); } void MoveToSpriteRoom() { MoveToRoom(spriteRoom); } void MoveToParallaxRoom() { MoveToRoom(parallaxRoom); } void MoveToButtonsRoom() { MoveToRoom(buttonRoom); } void MoveToAudioRoom() { MoveToRoom(audioRoom); } }