# Core event handlers {#core_events} ## Flowchart Enabled The block will execute when the Flowchart game object is enabled. Defined in Fungus.EventHandlers.FlowchartEnabled ## Game Started The block will execute when the game starts playing. Defined in Fungus.EventHandlers.GameStarted ## Message Received The block will execute when the specified message is received from a Send Message command. Defined in Fungus.EventHandlers.MessageReceived Property | Type | Description --- | --- | --- Message | System.String | Fungus message to listen for