// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
///
/// An item of localizeable text.
///
public interface ILocalizable
{
///
/// Gets the standard (non-localized) text.
///
string GetStandardText();
///
/// Sets the standard (non-localized) text.
///
/// Standard text.
void SetStandardText(string standardText);
///
/// Gets the description used to help localizers.
///
/// The description.
string GetDescription();
///
/// Gets the unique string identifier.
///
string GetStringId();
}
}