using UnityEngine; using System.Collections; using Fungus; public class MenusRoom : Room { public Room pagesRoom; public Room viewsRoom; public Room spritesRoom; public Room audioRoom; void OnEnter() { AddOption("1. Writing a story with Pages", MoveToWriting); AddOption("2. Controlling the camera with Views", MoveToViews); AddOption("3. Using Sprites and Animations", MoveToAnimations); AddOption("4. Playing music and sound effects", MoveToAudio); Choose("Choose an example"); } void MoveToWriting() { MoveToRoom(pagesRoom); } void MoveToViews() { MoveToRoom(viewsRoom); } void MoveToAnimations() { MoveToRoom(spritesRoom); } void MoveToAudio() { MoveToRoom(audioRoom); } }