using UnityEngine; using System.Collections; using System.Collections.Generic; namespace Fungus { [CommandInfo("Scripting", "Reset", "Resets state of all commands and variables in this Fungus Script.")] public class Reset : Command { public override void OnEnter() { GetFungusScript().Reset(); Continue(); } public override Color GetButtonColor() { return new Color32(235, 191, 217, 255); } } }