using UnityEngine; using System.Collections; using System.Collections.Generic; namespace Fungus { public enum CompareOperator { Equals, // == NotEquals, // != LessThan, // < GreaterThan, // > LessThanOrEquals, // <= GreaterThanOrEquals // >= } [CommandInfo("Scripting", "If", "If the test expression is true, execute the following block of commands.")] public class If : Command { public Variable variable; public CompareOperator compareOperator; public BooleanData booleanValue; public IntegerData integerValue; public FloatData floatValue; public StringData stringValue; public override void OnEnter() { if (parentSequence == null) { return; } bool condition = false; if (variable == null) { Continue(); return; } if (variable.GetType() == typeof(BooleanVariable)) { bool lhs = (variable as BooleanVariable).Value; bool rhs = booleanValue.Value; switch (compareOperator) { case CompareOperator.Equals: condition = lhs == rhs; break; case CompareOperator.NotEquals: default: condition = lhs != rhs; break; } } else if (variable.GetType() == typeof(IntegerVariable)) { int lhs = (variable as IntegerVariable).Value; int rhs = integerValue.Value; switch (compareOperator) { case CompareOperator.Equals: condition = lhs == rhs; break; case CompareOperator.NotEquals: condition = lhs != rhs; break; case CompareOperator.LessThan: condition = lhs < rhs; break; case CompareOperator.GreaterThan: condition = lhs > rhs; break; case CompareOperator.LessThanOrEquals: condition = lhs <= rhs; break; case CompareOperator.GreaterThanOrEquals: condition = lhs >= rhs; break; } } else if (variable.GetType() == typeof(FloatVariable)) { float lhs = (variable as FloatVariable).Value; float rhs = floatValue.Value; switch (compareOperator) { case CompareOperator.Equals: condition = lhs == rhs; break; case CompareOperator.NotEquals: condition = lhs != rhs; break; case CompareOperator.LessThan: condition = lhs < rhs; break; case CompareOperator.GreaterThan: condition = lhs > rhs; break; case CompareOperator.LessThanOrEquals: condition = lhs <= rhs; break; case CompareOperator.GreaterThanOrEquals: condition = lhs >= rhs; break; } } else if (variable.GetType() == typeof(StringVariable)) { string lhs = (variable as StringVariable).Value; string rhs = stringValue.Value; switch (compareOperator) { case CompareOperator.Equals: condition = lhs == rhs; break; case CompareOperator.NotEquals: default: condition = lhs != rhs; break; } } if (condition) { Continue(); } else { // Find the next Else or EndIf command at the same indent level as this If command bool foundThisCommand = false; int indent = indentLevel; foreach(Command command in parentSequence.commandList) { if (foundThisCommand && command.indentLevel == indent) { System.Type type = command.GetType(); if (type == typeof(Else) || type == typeof(EndIf)) { // Execute command immediately after the Else or EndIf command Continue(command); return; } } else if (command == this) { foundThisCommand = true; } } // No matching EndIf command found, so just stop the sequence Stop(); } } public override string GetSummary() { if (variable == null) { return "Error: No variable selected"; } string summary = variable.key; switch (compareOperator) { case CompareOperator.Equals: summary += " == "; break; case CompareOperator.NotEquals: summary += " != "; break; case CompareOperator.LessThan: summary += " < "; break; case CompareOperator.GreaterThan: summary += " > "; break; case CompareOperator.LessThanOrEquals: summary += " <= "; break; case CompareOperator.GreaterThanOrEquals: summary += " >= "; break; } if (variable.GetType() == typeof(BooleanVariable)) { summary += booleanValue.GetDescription(); } else if (variable.GetType() == typeof(IntegerVariable)) { summary += integerValue.GetDescription(); } else if (variable.GetType() == typeof(FloatVariable)) { summary += floatValue.GetDescription(); } else if (variable.GetType() == typeof(StringVariable)) { summary += stringValue.GetDescription(); } return summary; } public override bool HasReference(Variable variable) { return (variable == this.variable); } public override int GetPostIndent() { return 1; } public override Color GetButtonColor() { return new Color32(253, 253, 150, 255); } } }