// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) #pragma warning disable 0649 using UnityEngine; namespace Fungus.EditorUtils { internal partial class FungusEditorResources : ScriptableObject { [SerializeField] private EditorTexture add; [SerializeField] private EditorTexture add_small; [SerializeField] private EditorTexture delete; [SerializeField] private EditorTexture down; [SerializeField] private EditorTexture duplicate; [SerializeField] private EditorTexture fungus_mushroom; [SerializeField] private EditorTexture up; [SerializeField] private EditorTexture bullet_point; [SerializeField] private EditorTexture choice_node_off; [SerializeField] private EditorTexture choice_node_on; [SerializeField] private EditorTexture command_background; [SerializeField] private EditorTexture connection_point; [SerializeField] private EditorTexture event_node_off; [SerializeField] private EditorTexture event_node_on; [SerializeField] private EditorTexture play_big; [SerializeField] private EditorTexture play_small; [SerializeField] private EditorTexture process_node_off; [SerializeField] private EditorTexture process_node_on; public static Texture2D Add { get { return Instance.add.Texture2D; } } public static Texture2D AddSmall { get { return Instance.add_small.Texture2D; } } public static Texture2D Delete { get { return Instance.delete.Texture2D; } } public static Texture2D Down { get { return Instance.down.Texture2D; } } public static Texture2D Duplicate { get { return Instance.duplicate.Texture2D; } } public static Texture2D FungusMushroom { get { return Instance.fungus_mushroom.Texture2D; } } public static Texture2D Up { get { return Instance.up.Texture2D; } } public static Texture2D BulletPoint { get { return Instance.bullet_point.Texture2D; } } public static Texture2D ChoiceNodeOff { get { return Instance.choice_node_off.Texture2D; } } public static Texture2D ChoiceNodeOn { get { return Instance.choice_node_on.Texture2D; } } public static Texture2D CommandBackground { get { return Instance.command_background.Texture2D; } } public static Texture2D ConnectionPoint { get { return Instance.connection_point.Texture2D; } } public static Texture2D EventNodeOff { get { return Instance.event_node_off.Texture2D; } } public static Texture2D EventNodeOn { get { return Instance.event_node_on.Texture2D; } } public static Texture2D PlayBig { get { return Instance.play_big.Texture2D; } } public static Texture2D PlaySmall { get { return Instance.play_small.Texture2D; } } public static Texture2D ProcessNodeOff { get { return Instance.process_node_off.Texture2D; } } public static Texture2D ProcessNodeOn { get { return Instance.process_node_on.Texture2D; } } } }