// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// Negate a float /// [CommandInfo("Math", "Negate", "Negate a float")] [AddComponentMenu("")] public class Neg : BaseUnaryMathCommand { public override void OnEnter() { outValue.Value = -(inValue.Value); Continue(); } } }