// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using System.Collections; public class PortraitFlipTest : MonoBehaviour { void Update () { Transform t = gameObject.transform.Find("Canvas/JohnCharacter"); if (t == null) { return; } if (t.transform.localScale.x != -1f) { IntegrationTest.Fail("Character object not flipped horizontally"); } } }