// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using UnityEditor; namespace Fungus.EditorUtils { public class CameraMenuItems { [MenuItem("Tools/Fungus/Create/View", false, 100)] static void CreateView() { FlowchartMenuItems.SpawnPrefab("View"); } } }