// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus.Commands { /// /// Stops the currently playing game music. /// [CommandInfo("Audio", "Stop Music", "Stops the currently playing game music.")] [AddComponentMenu("")] public class StopMusic : Command { public override void OnEnter() { var musicController = MusicController.GetInstance(); if (musicController != null) { musicController.StopMusic(); } Continue(); } public override Color GetButtonColor() { return new Color32(242, 209, 176, 255); } } }