%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 11 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 512 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 256 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 1 m_PVRDenoiserTypeDirect: 1 m_PVRDenoiserTypeIndirect: 1 m_PVRDenoiserTypeAO: 1 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 1 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &125528928 GameObject: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125528930} - component: {fileID: 125528929} m_Layer: 0 m_Name: _FungusState m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &125528929 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125528928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3} m_Name: m_EditorClassIdentifier: selectedFlowchart: {fileID: 1292574166} --- !u!4 &125528930 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125528928} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &285094500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285094503} - component: {fileID: 285094502} - component: {fileID: 285094501} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &285094501 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285094500} m_Enabled: 1 --- !u!20 &285094502 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285094500} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &285094503 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285094500} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &540676848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 540676852} - component: {fileID: 540676851} - component: {fileID: 540676850} - component: {fileID: 540676849} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &540676849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540676848} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2d49b7c1bcd2e07499844da127be038d, type: 3} m_Name: m_EditorClassIdentifier: m_ForceModuleActive: 0 --- !u!114 &540676850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540676848} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit m_CancelButton: Cancel m_InputActionsPerSecond: 10 m_RepeatDelay: 0.5 m_ForceModuleActive: 0 --- !u!114 &540676851 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540676848} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 5 --- !u!4 &540676852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 540676848} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1292574162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1292574167} - component: {fileID: 1292574166} - component: {fileID: 1292574165} - component: {fileID: 1292574164} - component: {fileID: 1292574163} - component: {fileID: 1292574180} - component: {fileID: 1292574179} - component: {fileID: 1292574178} - component: {fileID: 1292574177} - component: {fileID: 1292574176} - component: {fileID: 1292574175} - component: {fileID: 1292574174} - component: {fileID: 1292574173} - component: {fileID: 1292574172} - component: {fileID: 1292574171} - component: {fileID: 1292574170} - component: {fileID: 1292574169} - component: {fileID: 1292574168} - component: {fileID: 1292574186} - component: {fileID: 1292574185} - component: {fileID: 1292574184} - component: {fileID: 1292574183} - component: {fileID: 1292574182} - component: {fileID: 1292574181} m_Layer: 0 m_Name: Flowchart m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1292574163 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 70c5622b8a80845c980954170295f292, type: 3} m_Name: m_EditorClassIdentifier: itemId: 1 indentLevel: 0 anyOrAllConditions: 1 conditions: - compareOperator: 0 anyVar: variable: {fileID: 1292574180} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 1292574179} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 1292574177} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} - compareOperator: 4 anyVar: variable: {fileID: 1292574178} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 1292574177} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} compareOperator: 0 anyVar: variable: {fileID: 0} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 0} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} variable: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 integerData: integerRef: {fileID: 0} integerVal: 0 floatData: floatRef: {fileID: 0} floatVal: 0 stringData: stringRef: {fileID: 0} stringVal: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} --- !u!114 &1292574164 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2f6487d21a03404cb21b245f0242e79, type: 3} m_Name: m_EditorClassIdentifier: parentBlock: {fileID: 1292574165} suppressBlockAutoSelect: 0 waitForFrames: 1 --- !u!114 &1292574165 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3} m_Name: m_EditorClassIdentifier: nodeRect: serializedVersion: 2 x: 67 y: 70 width: 109.2 height: 40 tint: {r: 1, g: 1, b: 1, a: 1} useCustomTint: 0 itemId: 0 blockName: If Example description: eventHandler: {fileID: 1292574164} commandList: - {fileID: 1292574163} - {fileID: 1292574170} - {fileID: 1292574174} - {fileID: 1292574169} - {fileID: 1292574173} - {fileID: 1292574168} - {fileID: 1292574172} - {fileID: 1292574185} suppressAllAutoSelections: 0 --- !u!114 &1292574166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3} m_Name: m_EditorClassIdentifier: version: 1 scrollPos: {x: 0, y: 0} variablesScrollPos: {x: 0, y: 0} variablesExpanded: 1 blockViewHeight: 527 zoom: 1 scrollViewRect: serializedVersion: 2 x: -343 y: -340 width: 1114 height: 859 selectedBlocks: - {fileID: 1292574165} selectedCommands: - {fileID: 1292574163} variables: - {fileID: 1292574180} - {fileID: 1292574179} - {fileID: 1292574178} - {fileID: 1292574177} - {fileID: 1292574171} - {fileID: 1292574176} - {fileID: 1292574175} description: stepPause: 0 colorCommands: 1 hideComponents: 1 saveSelection: 1 localizationId: showLineNumbers: 0 hideCommands: [] luaEnvironment: {fileID: 0} luaBindingName: flowchart --- !u!4 &1292574167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1292574168 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} m_Name: m_EditorClassIdentifier: itemId: 10 indentLevel: 1 storyText: In Else description: character: {fileID: 0} portrait: {fileID: 0} voiceOverClip: {fileID: 0} showAlways: 1 showCount: 1 extendPrevious: 0 fadeWhenDone: 1 waitForClick: 1 stopVoiceover: 1 waitForVO: 0 setSayDialog: {fileID: 0} --- !u!114 &1292574169 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} m_Name: m_EditorClassIdentifier: itemId: 9 indentLevel: 1 storyText: Else If condition is True description: character: {fileID: 0} portrait: {fileID: 0} voiceOverClip: {fileID: 0} showAlways: 1 showCount: 1 extendPrevious: 0 fadeWhenDone: 1 waitForClick: 1 stopVoiceover: 1 waitForVO: 0 setSayDialog: {fileID: 0} --- !u!114 &1292574170 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} m_Name: m_EditorClassIdentifier: itemId: 8 indentLevel: 1 storyText: If condition is True description: character: {fileID: 0} portrait: {fileID: 0} voiceOverClip: {fileID: 0} showAlways: 1 showCount: 1 extendPrevious: 0 fadeWhenDone: 1 waitForClick: 1 stopVoiceover: 1 waitForVO: 0 setSayDialog: {fileID: 0} --- !u!114 &1292574171 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: afb91b566ceda411bad1e9d3c3243ecc, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: C value: 16 --- !u!114 &1292574172 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 93cb9773f2ca04e2bbf7a68ccfc23267, type: 3} m_Name: m_EditorClassIdentifier: itemId: 7 indentLevel: 0 --- !u!114 &1292574173 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3fa968f01a7f9496bb50e13dfe16760d, type: 3} m_Name: m_EditorClassIdentifier: itemId: 6 indentLevel: 0 --- !u!114 &1292574174 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 18c5e8d46183346b59f64b820e71f97f, type: 3} m_Name: m_EditorClassIdentifier: itemId: 5 indentLevel: 0 anyOrAllConditions: 0 conditions: - compareOperator: 0 anyVar: variable: {fileID: 1292574176} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 0} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 1292574175} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} - compareOperator: 3 anyVar: variable: {fileID: 1292574178} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 1292574177} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} - compareOperator: 3 anyVar: variable: {fileID: 1292574178} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 1292574179} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 1292574171} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} compareOperator: 0 anyVar: variable: {fileID: 0} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 0} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} variable: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 integerData: integerRef: {fileID: 0} integerVal: 0 floatData: floatRef: {fileID: 0} floatVal: 0 stringData: stringRef: {fileID: 0} stringVal: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} --- !u!114 &1292574175 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: bar value: preda2or --- !u!114 &1292574176 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: foo value: vjs --- !u!114 &1292574177 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: afb91b566ceda411bad1e9d3c3243ecc, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: B value: 5 --- !u!114 &1292574178 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: afb91b566ceda411bad1e9d3c3243ecc, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: A value: 0 --- !u!114 &1292574179 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5d02d9822eec54c98afe95bb497211b3, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: booly value: 0 --- !u!114 &1292574180 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5d02d9822eec54c98afe95bb497211b3, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: boolx value: 0 --- !u!114 &1292574181 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 93cb9773f2ca04e2bbf7a68ccfc23267, type: 3} m_Name: m_EditorClassIdentifier: itemId: 17 indentLevel: 0 --- !u!114 &1292574182 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb77d0ce495044f6e9feb91b31798e8c, type: 3} m_Name: m_EditorClassIdentifier: itemId: 16 indentLevel: 1 anyVar: variable: {fileID: 1292574178} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 0} integerVal: 1 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} setOperator: 2 variable: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 integerData: integerRef: {fileID: 0} integerVal: 0 floatData: floatRef: {fileID: 0} floatVal: 0 stringData: stringRef: {fileID: 0} stringVal: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} --- !u!114 &1292574183 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} m_Name: m_EditorClassIdentifier: itemId: 15 indentLevel: 1 storyText: Value of A = {$A} description: character: {fileID: 0} portrait: {fileID: 0} voiceOverClip: {fileID: 0} showAlways: 1 showCount: 1 extendPrevious: 0 fadeWhenDone: 1 waitForClick: 1 stopVoiceover: 1 waitForVO: 0 setSayDialog: {fileID: 0} --- !u!114 &1292574184 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 663c8a7831a104d16ad7078a4dc2bd10, type: 3} m_Name: m_EditorClassIdentifier: itemId: 14 indentLevel: 0 anyOrAllConditions: 1 conditions: - compareOperator: 2 anyVar: variable: {fileID: 1292574178} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 0} integerVal: 5 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} - compareOperator: 0 anyVar: variable: {fileID: 1292574180} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 1292574179} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 0} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} compareOperator: 0 anyVar: variable: {fileID: 0} data: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 collectionData: collectionRef: {fileID: 0} collectionVal: {fileID: 0} collider2DData: collider2DRef: {fileID: 0} collider2DVal: {fileID: 0} colliderData: colliderRef: {fileID: 0} colliderVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} floatData: floatRef: {fileID: 0} floatVal: 0 gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} integerData: integerRef: {fileID: 0} integerVal: 0 materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} matrix4x4Data: matrix4x4Ref: {fileID: 0} matrix4x4Val: e00: 0 e01: 0 e02: 0 e03: 0 e10: 0 e11: 0 e12: 0 e13: 0 e20: 0 e21: 0 e22: 0 e23: 0 e30: 0 e31: 0 e32: 0 e33: 0 objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} quaternionData: quaternionRef: {fileID: 0} quaternionVal: {x: 0, y: 0, z: 0, w: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} rigidbodyData: rigidbodyRef: {fileID: 0} rigidbodyVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} stringData: stringRef: {fileID: 0} stringVal: textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} vector4Data: vector4Ref: {fileID: 0} vector4Val: {x: 0, y: 0, z: 0, w: 0} variable: {fileID: 0} booleanData: booleanRef: {fileID: 0} booleanVal: 0 integerData: integerRef: {fileID: 0} integerVal: 0 floatData: floatRef: {fileID: 0} floatVal: 0 stringData: stringRef: {fileID: 0} stringVal: animatorData: animatorRef: {fileID: 0} animatorVal: {fileID: 0} audioSourceData: audioSourceRef: {fileID: 0} audioSourceVal: {fileID: 0} colorData: colorRef: {fileID: 0} colorVal: {r: 0, g: 0, b: 0, a: 0} gameObjectData: gameObjectRef: {fileID: 0} gameObjectVal: {fileID: 0} materialData: materialRef: {fileID: 0} materialVal: {fileID: 0} objectData: objectRef: {fileID: 0} objectVal: {fileID: 0} rigidbody2DData: rigidbody2DRef: {fileID: 0} rigidbody2DVal: {fileID: 0} spriteData: spriteRef: {fileID: 0} spriteVal: {fileID: 0} textureData: textureRef: {fileID: 0} textureVal: {fileID: 0} transformData: transformRef: {fileID: 0} transformVal: {fileID: 0} vector2Data: vector2Ref: {fileID: 0} vector2Val: {x: 0, y: 0} vector3Data: vector3Ref: {fileID: 0} vector3Val: {x: 0, y: 0, z: 0} --- !u!114 &1292574185 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 050fb9e6e72f442b3b883da8a965bdeb, type: 3} m_Name: m_EditorClassIdentifier: itemId: 13 indentLevel: 0 targetFlowchart: {fileID: 0} targetBlock: {fileID: 1292574186} startLabel: stringRef: {fileID: 0} stringVal: startIndex: 0 callMode: 0 --- !u!114 &1292574186 MonoBehaviour: m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292574162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3} m_Name: m_EditorClassIdentifier: nodeRect: serializedVersion: 2 x: 229 y: 70 width: 131.6 height: 40 tint: {r: 1, g: 1, b: 1, a: 1} useCustomTint: 0 itemId: 12 blockName: While Example description: eventHandler: {fileID: 0} commandList: - {fileID: 1292574184} - {fileID: 1292574183} - {fileID: 1292574182} - {fileID: 1292574181} suppressAllAutoSelections: 0