/** * This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). * It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) */ using UnityEngine; using System.Collections; namespace Fungus { [CommandInfo("iTween", "Stop Tweens", "Stop all active iTweens in the current scene.")] [AddComponentMenu("")] public class StopTweens : Command { public override void OnEnter() { iTween.Stop(); Continue(); } } }