// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// Stop executing the Block that contains this command. /// [CommandInfo("Flow", "Stop", "Stop executing the Block that contains this command.")] [AddComponentMenu("")] public class Stop : Command { #region Public members public override void OnEnter() { StopParentBlock(); } public override Color GetButtonColor() { return new Color32(235, 191, 217, 255); } #endregion } }