// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// Quits the application. Does not work in Editor or Webplayer builds. Shouldn't generally be used on iOS. /// [CommandInfo("Flow", "Quit", "Quits the application. Does not work in Editor or Webplayer builds. Shouldn't generally be used on iOS.")] [AddComponentMenu("")] public class Quit : Command { public override void OnEnter() { Application.Quit(); // On platforms that don't support Quit we just continue onto the next command Continue(); } public override Color GetButtonColor() { return new Color32(235, 191, 217, 255); } } }