// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) namespace Fungus { /// /// Save manager signalling system. /// You can use this to be notified about various events in the save game system. /// public static class SaveSignals { #region Public members /// /// GameSave signal. Sent when the game is saved. /// public static event GameSaveHandler OnGameSave; public delegate void GameSaveHandler(string saveKey, string saveDescription); public static void DoGameSave(string saveKey, string saveDescription) { if (OnGameSave != null) OnGameSave(saveKey, saveDescription); } #endregion } }