// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
namespace Fungus
{
///
/// Test utility that simulates user clicking on a button after a delay.
///
public class FakeButtonClick : MonoBehaviour
{
public float delay;
void Start ()
{
Invoke("DoFakeInput", delay);
}
void DoFakeInput()
{
Button button = GetComponent