%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 SceneSettings: m_ObjectHideFlags: 0 m_PVSData: m_PVSObjectsArray: [] m_PVSPortalsArray: [] m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 6 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 6 m_GIWorkflowMode: 1 m_LightmapsMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 3 m_Resolution: 2 m_BakeResolution: 40 m_TextureWidth: 1024 m_TextureHeight: 1024 m_AOMaxDistance: 1 m_Padding: 2 m_CompAOExponent: 0 m_LightmapParameters: {fileID: 0} m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherRayCount: 1024 m_ReflectionCompression: 2 m_LightingDataAsset: {fileID: 0} m_RuntimeCPUUsage: 25 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 accuratePlacement: 0 minRegionArea: 2 cellSize: 0.16666667 manualCellSize: 0 m_NavMeshData: {fileID: 0} --- !u!1 &364295471 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 179118, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 364295477} - 114: {fileID: 364295476} - 114: {fileID: 364295475} - 114: {fileID: 364295474} - 114: {fileID: 364295473} - 114: {fileID: 364295472} m_Layer: 0 m_Name: Lua m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &364295472 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11437776, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 364295471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c10f0b861365b42b0928858f7b086ff3, type: 3} m_Name: m_EditorClassIdentifier: fungusModule: 0 activeLanguage: en stringTables: [] registerTypes: - {fileID: 4900000, guid: 9c3ab7a98d51241bbb499643399fa761, type: 3} - {fileID: 4900000, guid: 93fddea8208764a2dbb189cc238aed40, type: 3} --- !u!114 &364295473 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11483650, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 364295471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ba19c26c1ba7243d2b57ebc4329cc7c6, type: 3} m_Name: m_EditorClassIdentifier: remoteDebugger: 0 --- !u!114 &364295474 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11499092, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 364295471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4cc8a659e950044b69d7c62696c36962, type: 3} m_Name: m_EditorClassIdentifier: allEnvironments: 0 luaEnvironment: {fileID: 364295473} tableName: registerTypes: 1 boundTypes: - UnityEngine.GameObject, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - UnityEngine.PrimitiveType, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - UnityEngine.Component, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - System.Type, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - UnityEngine.SendMessageOptions, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - UnityEngine.SceneManagement.Scene, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - System.Single, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - Fungus.Flowchart, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - Fungus.Block, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - UnityEngine.Vector2, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - System.Action, System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 - Fungus.Variable, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - Fungus.Label, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - Fungus.Command, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - Fungus.CommandInfoAttribute, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null - UnityEngine.Rect, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null boundObjects: - key: flowchart obj: {fileID: 2088062867} component: {fileID: 2088062874} --- !u!114 &364295475 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11417560, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 364295471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 446caeace65234baaacd52095d24f101, type: 3} m_Name: m_EditorClassIdentifier: luaEnvironment: {fileID: 364295473} luaFile: {fileID: 0} luaScript: '-- Run Block A and wait until it finishes runblock(flowchart, "BlockA") -- Rub Block B and don''t wait runblock(flowchart, "BlockB", 0, true) -- This prints to the console while BlockB is still running print("Lua script finished") ' runAsCoroutine: 1 --- !u!114 &364295476 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11415008, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 364295471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6ee79785811ba49399c1b56d7309e3df, type: 3} m_Name: m_EditorClassIdentifier: executeAfterTime: 1 repeatExecuteTime: 1 repeatEveryTime: 1 executeAfterFrames: 1 repeatExecuteFrame: 1 repeatEveryFrame: 1 hasFailed: 0 executeMethods: 2 executeMethodName: OnExecute --- !u!4 &364295477 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 466848, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 364295471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 --- !u!1 &700669203 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 700669208} - 20: {fileID: 700669207} - 92: {fileID: 700669206} - 124: {fileID: 700669205} - 81: {fileID: 700669204} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &700669204 AudioListener: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 700669203} m_Enabled: 1 --- !u!124 &700669205 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 700669203} m_Enabled: 1 --- !u!92 &700669206 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 700669203} m_Enabled: 1 --- !u!20 &700669207 Camera: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 700669203} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 m_StereoMirrorMode: 0 --- !u!4 &700669208 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 700669203} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!1 &712898800 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 712898802} - 114: {fileID: 712898801} m_Layer: 0 m_Name: _FungusState m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &712898801 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 712898800} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3} m_Name: m_EditorClassIdentifier: selectedFlowchart: {fileID: 2088062874} --- !u!4 &712898802 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 712898800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 --- !u!1 &941829309 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 941829313} - 114: {fileID: 941829312} - 114: {fileID: 941829311} - 114: {fileID: 941829310} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &941829310 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 941829309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1997211142, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_ForceModuleActive: 0 --- !u!114 &941829311 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 941829309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1077351063, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit m_CancelButton: Cancel m_InputActionsPerSecond: 10 m_RepeatDelay: 0.5 m_ForceModuleActive: 0 --- !u!114 &941829312 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 941829309} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -619905303, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 5 --- !u!4 &941829313 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 941829309} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 4 --- !u!1 &1703486016 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 105822, guid: d6f174e740b5040c68466fb971c4cec2, type: 2} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1703486018} - 114: {fileID: 1703486017} m_Layer: 0 m_Name: InfoText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1703486017 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11442554, guid: d6f174e740b5040c68466fb971c4cec2, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1703486016} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8c0cbb63e218a4414a796a60ffe37dd3, type: 3} m_Name: m_EditorClassIdentifier: info: 'This example shows how run Blocks in a Flowchart from Lua. The Lua object has a binding to the Flowchart. The Lua script uses the runblock() function to start BlockA and BlockB running. ' --- !u!4 &1703486018 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 438292, guid: d6f174e740b5040c68466fb971c4cec2, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1703486016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 5 --- !u!1 &2088062867 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 142980, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 2088062875} - 114: {fileID: 2088062874} - 114: {fileID: 2088062873} - 114: {fileID: 2088062877} - 114: {fileID: 2088062876} - 114: {fileID: 2088062868} m_Layer: 0 m_Name: Flowchart m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &2088062868 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2088062867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} m_Name: m_EditorClassIdentifier: itemId: 5 errorMessage: indentLevel: 0 storyText: Executing Block B description: character: {fileID: 0} portrait: {fileID: 0} voiceOverClip: {fileID: 0} showAlways: 1 showCount: 1 extendPrevious: 0 fadeWhenDone: 1 waitForClick: 1 stopVoiceover: 1 setSayDialog: {fileID: 0} --- !u!114 &2088062873 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 11433304, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2088062867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3} m_Name: m_EditorClassIdentifier: nodeRect: serializedVersion: 2 x: 147 y: 105 width: 120 height: 40 itemId: 0 blockName: BlockB description: eventHandler: {fileID: 0} commandList: - {fileID: 2088062868} --- !u!114 &2088062874 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11430050, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2088062867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3} m_Name: m_EditorClassIdentifier: version: 1 scrollPos: {x: 0, y: 0} variablesScrollPos: {x: 0, y: 0} variablesExpanded: 1 blockViewHeight: 400 zoom: 1 scrollViewRect: serializedVersion: 2 x: -350 y: -361 width: 1121 height: 906 selectedBlock: {fileID: 2088062873} selectedCommands: [] variables: [] description: stepPause: 0 colorCommands: 1 hideComponents: 1 saveSelection: 1 localizationId: showLineNumbers: 0 hideCommands: [] --- !u!4 &2088062875 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 467082, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2088062867} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 --- !u!114 &2088062876 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2088062867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} m_Name: m_EditorClassIdentifier: itemId: 4 errorMessage: indentLevel: 0 storyText: Executing Block A description: character: {fileID: 0} portrait: {fileID: 0} voiceOverClip: {fileID: 0} showAlways: 1 showCount: 1 extendPrevious: 0 fadeWhenDone: 1 waitForClick: 1 stopVoiceover: 1 setSayDialog: {fileID: 0} --- !u!114 &2088062877 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2088062867} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3} m_Name: m_EditorClassIdentifier: nodeRect: serializedVersion: 2 x: 141 y: 40 width: 120 height: 40 itemId: 3 blockName: BlockA description: eventHandler: {fileID: 0} commandList: - {fileID: 2088062876}