# Core event handlers {#core_events}

## Flowchart Enabled
The block will execute when the Flowchart game object is enabled.

Defined in Fungus.EventHandlers.FlowchartEnabled
## Game Started
The block will execute when the game starts playing.

Defined in Fungus.EventHandlers.GameStarted
## Message Received
The block will execute when the specified message is received from a Send Message command.

Defined in Fungus.EventHandlers.MessageReceived

Property | Type | Description
 --- | --- | ---
Message | System.String | Fungus message to listen for