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z: 1} m_Children: [] m_Father: {fileID: 1384749030} m_RootOrder: 0 --- !u!114 &1618689134 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 3 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestCall targetMethodText: 'TestCall (String): Void' methodParameters: - objValue: typeAssemblyname: System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 typeFullname: System.String intValue: 0 boolValue: 0 floatValue: 0 stringValue: ok colorValue: {r: 0, g: 0, b: 0, a: 0} gameObjectValue: {fileID: 0} materialValue: {fileID: 0} objectValue: {fileID: 0} spriteValue: {fileID: 0} textureValue: {fileID: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} variableKey: saveReturnValue: 0 returnValueVariableKey: returnValueType: System.Void showInherited: 0 callMode: 0 --- !u!114 &1618689135 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 4 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestCall targetMethodText: 'TestCall (Single): Void' methodParameters: - objValue: typeAssemblyname: System.Single, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 typeFullname: System.Single intValue: 0 boolValue: 0 floatValue: 5.19999981 stringValue: colorValue: {r: 0, g: 0, b: 0, a: 0} gameObjectValue: {fileID: 0} materialValue: {fileID: 0} objectValue: {fileID: 0} spriteValue: {fileID: 0} textureValue: {fileID: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} variableKey: saveReturnValue: 0 returnValueVariableKey: returnValueType: System.Void showInherited: 0 callMode: 0 --- !u!114 &1618689136 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 5 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestCall targetMethodText: 'TestCall (Int32): Void' methodParameters: - objValue: typeAssemblyname: System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 typeFullname: System.Int32 intValue: 10 boolValue: 0 floatValue: 0 stringValue: colorValue: {r: 0, g: 0, b: 0, a: 0} gameObjectValue: {fileID: 0} materialValue: {fileID: 0} objectValue: {fileID: 0} spriteValue: {fileID: 0} textureValue: {fileID: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} variableKey: saveReturnValue: 0 returnValueVariableKey: returnValueType: System.Void showInherited: 0 callMode: 0 --- !u!114 &1618689137 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 6 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestCall targetMethodText: 'TestCall (Boolean): Void' methodParameters: - objValue: typeAssemblyname: System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 typeFullname: System.Boolean intValue: 0 boolValue: 1 floatValue: 0 stringValue: colorValue: {r: 0, g: 0, b: 0, a: 0} gameObjectValue: {fileID: 0} materialValue: {fileID: 0} objectValue: {fileID: 0} spriteValue: {fileID: 0} textureValue: {fileID: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} variableKey: saveReturnValue: 0 returnValueVariableKey: returnValueType: System.Void showInherited: 0 callMode: 0 --- !u!114 &1618689138 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5d02d9822eec54c98afe95bb497211b3, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: BoolVar value: 0 --- !u!114 &1618689139 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 1 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestCall targetMethodText: 'TestCall (): Void' methodParameters: [] saveReturnValue: 0 returnValueVariableKey: returnValueType: System.Void showInherited: 0 callMode: 0 --- !u!114 &1618689140 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ea6e8f632db87477eb750446b28d73a3, type: 3} m_Name: m_EditorClassIdentifier: itemId: 15 errorMessage: indentLevel: 0 commenterName: commentText: Both these invoke commands use a delay before executing --- !u!114 &1618689141 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: StringVar value: --- !u!114 &1618689142 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 8 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestReturnString targetMethodText: 'TestReturnString (): String' methodParameters: [] saveReturnValue: 1 returnValueVariableKey: StringVar returnValueType: System.String showInherited: 0 callMode: 0 --- !u!114 &1618689143 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 705fa1ac97df74e3a84ff952ffd923f1, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: FloatVar value: 0 --- !u!114 &1618689144 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: afb91b566ceda411bad1e9d3c3243ecc, type: 3} m_Name: m_EditorClassIdentifier: scope: 0 key: IntVar value: 0 --- !u!114 &1618689145 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 9 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestReturnFloat targetMethodText: 'TestReturnFloat (): Single' methodParameters: [] saveReturnValue: 1 returnValueVariableKey: FloatVar returnValueType: System.Single showInherited: 0 callMode: 0 --- !u!114 &1618689146 MonoBehaviour: m_ObjectHideFlags: 2 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 10 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: TestReturnInteger targetMethodText: 'TestReturnInteger (): Int32' methodParameters: [] saveReturnValue: 1 returnValueVariableKey: IntVar returnValueType: System.Int32 showInherited: 0 callMode: 0 --- !u!114 &1618689147 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null booleanParameter: booleanRef: {fileID: 0} booleanVal: 0 booleanEvent: m_PersistentCalls: m_Calls: [] m_TypeName: Fungus.InvokeEvent+BooleanEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null integerParameter: integerRef: {fileID: 0} integerVal: 0 integerEvent: m_PersistentCalls: m_Calls: [] m_TypeName: Fungus.InvokeEvent+IntegerEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null floatParameter: floatRef: {fileID: 0} floatVal: 0 floatEvent: m_PersistentCalls: m_Calls: [] m_TypeName: Fungus.InvokeEvent+FloatEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null stringParameter: stringRef: {fileID: 0} stringVal: stringEvent: m_PersistentCalls: m_Calls: [] m_TypeName: Fungus.InvokeEvent+StringEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!114 &1618689149 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 12 errorMessage: indentLevel: 0 targetObject: {fileID: 1960615183} targetComponentAssemblyName: Fungus.TestInvoke, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: TestInvoke targetMethod: DelayedInvokeEvent targetMethodText: 'DelayedInvokeEvent (): Void' methodParameters: [] saveReturnValue: 0 returnValueVariableKey: returnValueType: System.Void showInherited: 0 callMode: 0 --- !u!114 &1618689150 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 688e35811870d403f9e2b1ab2a699d98, type: 3} m_Name: m_EditorClassIdentifier: itemId: 14 errorMessage: indentLevel: 0 targetObject: {fileID: 1618689128} targetComponentAssemblyName: Fungus.Flowchart, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null targetComponentFullname: UnityEngine.Component[] targetComponentText: Flowchart targetMethod: ExecuteBlock targetMethodText: 'ExecuteBlock (String): Void' methodParameters: - objValue: typeAssemblyname: System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 typeFullname: System.String intValue: 0 boolValue: 0 floatValue: 0 stringValue: Test Delayed Invoke colorValue: {r: 0, g: 0, b: 0, a: 0} gameObjectValue: {fileID: 0} materialValue: {fileID: 0} objectValue: {fileID: 0} spriteValue: {fileID: 0} textureValue: {fileID: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} variableKey: saveReturnValue: 0 returnValueVariableKey: returnValueType: System.Void showInherited: 0 callMode: 0 --- !u!114 &1618689151 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1618689128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3315ad2ebb85443909a1203d56d9344e, type: 3} m_Name: m_EditorClassIdentifier: itemId: 0 errorMessage: indentLevel: 0 duration: 1 --- !u!1 &1960615183 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1960615185} - 114: {fileID: 1960615184} m_Layer: 0 m_Name: TestTarget m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1960615184 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1960615183} 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