# UI event handlers # {#ui_events} [TOC] # Button Clicked # {#ButtonClicked} The block will execute when the user clicks on the target UI button object. Defined in Fungus.EventHandlers.ButtonClicked Property | Type | Description --- | --- | --- Target Button | UnityEngine.UI.Button | The UI Button that the user can click on # End Edit # {#EndEdit} The block will execute when the user finishes editing the text in the input field. Defined in Fungus.EventHandlers.EndEdit Property | Type | Description --- | --- | --- Target Input Field | UnityEngine.UI.InputField | The UI Input Field that the user can enter text into