using UnityEditor; using UnityEngine; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Rotorz.ReorderableList; namespace Fungus.Script { [CustomEditor (typeof(Sequence))] public class SequenceEditor : Editor { SerializedProperty sequenceNameProp; SerializedProperty descriptionProp; void OnEnable() { sequenceNameProp = serializedObject.FindProperty("sequenceName"); descriptionProp = serializedObject.FindProperty("description"); } public void DrawSequenceGUI(FungusScript fungusScript) { if (fungusScript.selectedSequence == null) { return; } serializedObject.Update(); Sequence sequence = fungusScript.selectedSequence; EditorGUILayout.PropertyField(sequenceNameProp); EditorGUILayout.PropertyField(descriptionProp); EditorGUILayout.Separator(); UpdateIndentLevels(sequence); ReorderableListGUI.Title("Command Sequence"); SerializedProperty commandListProperty = serializedObject.FindProperty("commandList"); FungusCommandListAdaptor adaptor = new FungusCommandListAdaptor(commandListProperty, 0); ReorderableListControl.DrawControlFromState(adaptor, null, 0); if (Application.isPlaying) { serializedObject.ApplyModifiedProperties(); return; } EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); // Build list of categories List categories = new List(); List subTypes = EditorExtensions.FindDerivedTypes(typeof(FungusCommand)).ToList(); foreach(System.Type type in subTypes) { object[] attributes = type.GetCustomAttributes(false); foreach (object obj in attributes) { CommandInfoAttribute categoryAttr = obj as CommandInfoAttribute; if (categoryAttr != null) { if (!categories.Contains(categoryAttr.Category)) { categories.Add(categoryAttr.Category); } } } } categories.Sort(); GUILayout.Label("New Command"); GUILayout.FlexibleSpace(); // We should probably use SerializedProperty for the category & command index but there's no real benefit to doing so int selectedCategoryIndex = EditorGUILayout.Popup(fungusScript.selectedCommandCategoryIndex, categories.ToArray()); List commandNames = new List(); List commandTypes = new List(); string categoryName = categories[selectedCategoryIndex]; foreach (System.Type type in subTypes) { CommandInfoAttribute commandInfoAttr = FungusCommandEditor.GetCommandInfo(type); if (commandInfoAttr == null) { continue; } if (categoryName == commandInfoAttr.Category) { commandNames.Add(commandInfoAttr.CommandName); commandTypes.Add(type); } } int selectedCommandIndex = EditorGUILayout.Popup(fungusScript.selectedAddCommandIndex, commandNames.ToArray()); if (selectedCategoryIndex != fungusScript.selectedCommandCategoryIndex) { // Default to first item in list if category has changed selectedCommandIndex = 0; } EditorGUILayout.EndHorizontal(); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(fungusScript, "Select Command"); fungusScript.selectedCommandCategoryIndex = selectedCategoryIndex; fungusScript.selectedAddCommandIndex = selectedCommandIndex; } if (selectedCommandIndex >= commandTypes.Count) { return; } System.Type selectedType = commandTypes[selectedCommandIndex]; if (fungusScript.selectedSequence == null || selectedType == null) { serializedObject.ApplyModifiedProperties(); return; } fungusScript.selectedAddCommandType = selectedType; EditorGUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (fungusScript.copyCommand != null) { if (GUILayout.Button("Paste")) { fungusScript.selectedCommand = FungusCommandEditor.PasteCommand(fungusScript.copyCommand, fungusScript.selectedSequence); } } EditorGUILayout.EndHorizontal(); CommandInfoAttribute infoAttr = FungusCommandEditor.GetCommandInfo(selectedType); if (infoAttr != null) { GUIStyle labelStyle = new GUIStyle(EditorStyles.miniLabel); labelStyle.wordWrap = true; EditorGUILayout.HelpBox(infoAttr.HelpText, MessageType.Info); } serializedObject.ApplyModifiedProperties(); } void UpdateIndentLevels(Sequence sequence) { int indentLevel = 0; foreach(FungusCommand command in sequence.commandList) { indentLevel += command.GetPreIndent(); command.indentLevel = Math.Max(indentLevel, 0); indentLevel += command.GetPostIndent(); } } static public void SequenceField(SerializedProperty property, GUIContent label, GUIContent nullLabel, FungusScript fungusScript) { if (fungusScript == null) { return; } Sequence sequence = property.objectReferenceValue as Sequence; // Build dictionary of child sequences List sequenceNames = new List(); int selectedIndex = 0; sequenceNames.Add(nullLabel); Sequence[] sequences = fungusScript.GetComponentsInChildren(); for (int i = 0; i < sequences.Length; ++i) { sequenceNames.Add(new GUIContent(sequences[i].name)); if (sequence == sequences[i]) { selectedIndex = i + 1; } } selectedIndex = EditorGUILayout.Popup(label, selectedIndex, sequenceNames.ToArray()); if (selectedIndex == 0) { sequence = null; // Option 'None' } else { sequence = sequences[selectedIndex - 1]; } property.objectReferenceValue = sequence; } static public Sequence SequenceField(Rect position, GUIContent nullLabel, FungusScript fungusScript, Sequence sequence) { if (fungusScript == null) { return null; } Sequence result = sequence; // Build dictionary of child sequences List sequenceNames = new List(); int selectedIndex = 0; sequenceNames.Add(nullLabel); Sequence[] sequences = fungusScript.GetComponentsInChildren(); for (int i = 0; i < sequences.Length; ++i) { sequenceNames.Add(new GUIContent(sequences[i].name)); if (sequence == sequences[i]) { selectedIndex = i + 1; } } selectedIndex = EditorGUI.Popup(position, selectedIndex, sequenceNames.ToArray()); if (selectedIndex == 0) { result = null; // Option 'None' } else { result = sequences[selectedIndex - 1]; } return result; } } }