// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// How many occurrences of a given variable exist in a target collection /// [CommandInfo("Collection", "Occurrences", "How many occurrences of a given variable exist in a target collection")] [AddComponentMenu("")] public class CollectionCommandOccurrences : CollectionBaseVarAndIntCommand { protected override void OnEnterInner() { integer.Value = collection.Value.Occurrences(variableToUse); } } }