// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// An item of localizeable text. /// public interface ILocalizable { /// /// Gets the standard (non-localized) text. /// string GetStandardText(); /// /// Sets the standard (non-localized) text. /// /// Standard text. void SetStandardText(string standardText); /// /// Gets the description used to help localizers. /// /// The description. string GetDescription(); /// /// Gets the unique string identifier. /// string GetStringId(); } }