// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// One of the possible ways to route text from a writer to a desired location. /// public interface IWriterTextDestination { string Text { get; set; } void ForceRichText(); void SetTextColor(Color textColor); void SetTextAlpha(float textAlpha); bool HasTextObject(); bool SupportsRichText(); } }