// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; namespace Fungus { /// /// Reload the current scene /// [CommandInfo("Scene", "Reload", "Reload the current scene")] [AddComponentMenu("")] public class ReloadScene : Command { [Tooltip("Image to display while loading the scene")] [SerializeField] protected Texture2D loadingImage; public override void OnEnter() { SceneLoader.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name, loadingImage); Continue(); } public override string GetSummary() { return ""; } public override Color GetButtonColor() { return new Color32(235, 191, 217, 255); } } }