// This code is part of the Fungus library (https://github.com/snozbot/fungus) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using UnityEngine.Serialization; using System.Collections; namespace Fungus { /// /// Applies a jolt of force to a GameObject's scale and wobbles it back to its initial scale. /// [CommandInfo("iTween", "Punch Scale", "Applies a jolt of force to a GameObject's scale and wobbles it back to its initial scale.")] [AddComponentMenu("")] [ExecuteInEditMode] public class PunchScale : iTweenCommand { [Tooltip("A scale offset in space the GameObject will animate to")] [SerializeField] protected Vector3Data _amount; #region Public members public override void DoTween() { Hashtable tweenParams = new Hashtable(); tweenParams.Add("name", _tweenName.Value); tweenParams.Add("amount", _amount.Value); tweenParams.Add("time", _duration.Value); tweenParams.Add("easetype", easeType); tweenParams.Add("looptype", loopType); tweenParams.Add("oncomplete", "OniTweenComplete"); tweenParams.Add("oncompletetarget", gameObject); tweenParams.Add("oncompleteparams", this); iTween.PunchScale(_targetObject.Value, tweenParams); } public override bool HasReference(Variable variable) { return variable == _amount.vector3Ref; } #endregion #region Backwards compatibility [HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD; protected override void OnEnable() { base.OnEnable(); if (amountOLD != default(Vector3)) { _amount.Value = amountOLD; amountOLD = default(Vector3); } } #endregion } }